TWO DECADES · VFX → GAMES → WEB3

I build things, then figure out why they worked.

Welcome to my corner of the web — a record of the studios, the people, and the projects that shaped twenty years in this industry.

Header photo — Aaron Grove

THE JOURNEY

Two decades, six chapters.

2001–03

Basement, forums, a first showreel → Plastic Wax, animating Broken Sword.

2003–08

Fin Design & Effects. Toyota Kluger — one of the first full-CG car commercials in the country.

2005

Collider. Building a VFX department from nothing, with Damien doing the heavy lifting.

2008–10

London to L.A. VFX Supervisor at The Mill; "Two Weeks" wins a D&AD Yellow Pencil.

2010–24

Co-founded Blowfish Studios. Siegecraft, Phantom Galaxies, acquired by Animoca Brands.

NOW

Exit done. Building something new.

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STUDIOS

Six studios, six very different educations.

Click through to what each one taught me.

Plastic Wax Fin Design & Effects Collider The House of Curves The Mill Blowfish Studios
RECOGNITION

A few things worth mentioning.

D&AD Yellow Pencil · 2010

"Two Weeks" — Grizzly Bear

Visual Effects Supervisor. Music Videos category, D&AD Awards.

NSW Export Awards · 2016 / 2017 / 2019

Blowfish Studios

Small Business, and Creative Industries category winner.

See all awards & credentials →
NOTES

From my thoughts.

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SELECTED WORK

Commercials, cutscenes, and a couple of App Store hits.

See all of the work →